#import "FifteenPuzzleView.h"

@implementation FifteenPuzzleView

- (void)drawRect:(CGRect)rect {
    CGContextRef context = UIGraphicsGetCurrentContext();
    CGRect mainRect = CGRectMake(kLeftPadding, kTopPadding, 280, 280);
    CGColorSpaceRef rgb = CGColorSpaceCreateDeviceRGB();
    CGContextSetStrokeColorSpace(context, rgb);
    const CGFloat stokeColor[] = {1.0, 1.0, 1.0, 1.0}; 
    CGContextSetStrokeColor(context, stokeColor);
    CGContextStrokeRect(context, mainRect);
}

- (void)dealloc {
    [super dealloc];
}
@end
